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Dragon Arena

Lords Mobile's highly anticipated update, the Dragon Arena, will open its doors in December! Clash in a battle of strength and wits as you face off against a rival guild! Who will emerge the victors in this new arena?

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Winter is here! Watch the snowflakes fall and transform the kingdoms into a pristine wonderland! Meanwhile, you can stay warm and cozy with our many exciting events!

※12/19 ~ 12/25 GMT-5
Gifts for all! Guild Leaders can send all guildmates a [Guild Stocking] daily! Guild members can also share [Winter Stockings] with their guild, and spread the holiday cheer!

※12/19 ~ 12/25 GMT-5
Do you want to build a snowman?
1. Collect Snowballs to upgrade your Snowman and win rewards! Your Turf will also be transformed (up to 3 times).
2. Your Snowman will disappear and your Turf will revert back to normal after 15 days.
3. Log in daily to get Snowballs and other gifts!
Earn Snowballs from: Daily login event, Solo Event, Hell Event, and killing Monsters

※12/23 ~ 12/25 GMT-5
The Arctic Flipper has awoken from its slumber! Complete Guild Bash tasks to summon and defeat the Arctic Flipper, and you could win 100,000 Gems or 100,000 Holy Stars!

Source: https://www.wegamers.com/lm/post/13226598443275255812
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Show your might on this ancient battlefield to get your hands on Dragite! In the Dragon Arena, guilds are paired for lvl guild battles. To win, guilds must have the most number of points. They can earn points by occupying Strongholds; when Caravans pass an occupied Stronghold, the guild that owns it will earn a large amount of points! Defend your Strongholds, seize enemy Strongholds, and ensure that Strongholds on the Caravans' paths are yours!

Rules: 
1. Guilds must register to participate in this event. Only guilds with at least 30 members with Castle Lv 17 and above before the event starts are eligible.

2. You can only represent the guild you are in at the start of the event. You will not be able to participate if you switch guilds during the event.

3. You will not lose troops in this event. Wounded troops will be healed, damaged traps will be repaired, and your Wall will be restored once you leave the Dragon Arena.
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Kingdom Clash, aka KvK, or Kingdom vs Kingdom, is a 24 hour event where different Kingdoms in Lords Mobile complete against each other. When individual players score points, these will contribute to their Kingdoms overall point count.

The number of Kingdoms competing against each other during KvK varies from 2-4 Kingdoms. The point requirements for Solo War, and Rewards for the event, depend on the number Kingdoms participating.

During KvK, Wonders will not enter the Protection Phase and all invaders can attack the Wonder. After KvK, the leader of the guild that controls the Wonder will become the owner, and the Wonder will enter Protection Phase for 5-6 days. If no one controls the Wonder, it will enter Battle Phase.

Note: KvK is not available in protected Kingdoms.
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Show your might on this ancient battlefield to get your hands on Dragite! In the Dragon Arena, guilds are paired for lvl guild battles. To win, guilds must have the most number of points. They can earn points by occupying Strongholds; when Caravans pass an occupied Stronghold, the guild that owns it will earn a large amount of points! Defend your Strongholds, seize enemy Strongholds, and ensure that Strongholds on the Caravans' paths are yours!

Rules: 
1. Guilds must register to participate in this event. Only guilds with at least 30 members with Castle Lv 17 and above before the event starts are eligible.

2. You can only represent the guild you are in at the start of the event. You will not be able to participate if you switch guilds during the event.

3. You will not lose troops in this event. Wounded troops will be healed, damaged traps will be repaired, and your Wall will be restored once you leave the Dragon Arena.
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Lords Mobile·12/12 Update Note

Greetings Lords and Ladies! Our royal crew will be working on an update from [12/12/2019 01:00 - 12/12/2019 03:00 (GMT-5)]. The maintenance rewards of 600 Gems and Speed Up Training (60 m) x8 will be credited to your account once their work is done.

Update Notes:

The Dragon Arena is an ancient battleground that has recently been rediscovered. Now war rages anew, in a bid to claim the precious Dragite!

Guilds are paired for a 1v1 battle. They can earn points by occupying Strongholds.

Troops will not be lost in this event, only wounded, and there’s no Infirmary capacity limit.

Win or lose, all will earn Dragite, which can be used to claim the exclusive Hero: Boommeister!

(Check in-game for more event details)

# Added notifications for when Familiars' Support Skills (Economy) can be used. You can turn this on or off in [Functions]

# Added Battle Skill-type icons for Heroes, and changed type names (Logistics > When Deployed, Administration > Passive) # Royal Treasury, Feudal Treasury, and Chalice Treasury can now be accessed from the start of the event

# New toolbar option: Collapse the toolbar into two icons (Mail, Guild, and Collapse icon) # New Kingdom Map option: Access Kingdom Overview, Army Status, and toolbar icons after expanding view (icon with four arrows)

# New Migration requirement: Must collect "Extra Supplies" before migrating

# Various UI adjustments

 
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Freust du dich schon auf das neue Feature Drachenarena? Wirf einen Blick auf diese Faqs zum Spielmodus und mache dich bereit für den Kampf! 

◆Wie man spielt:
1. In der Drachenarena werden Gilden für Gilde vs Gilde Duelle einander zugeteilt. Um zu siegen, müssen Gilden durch das Besetzen von Festungen Punkte erlangen.
2. Die Wunder in der Drachenarena werden als Festungen bezeichnet. Diese beinhalten Vorposten, Transporter, Heiße Quellen, Uralte Ruinen, Zitadellen usw. Jede Festung gewährt eine unterschiedliche Menge an Punkten, wenn sie besetzt wird und manche liefern sogar spezielle Boosts.
Der Drachenaltar liegt im Zentrum und dient als Startpunkt für die Karawanen. Der Drachenaltar kann nicht besetzt werden.
3. Du musst eine Festung für 3 Minuten verteidigen, damit sie als besetzt gilt. Sobald sie besetzt ist, wird die Gilde Gildenpunkte und Solopunkte erhalten.
4. Wenn eine Karawane eine Festung passiert, wird die Gilde, die die Festung besetzt hat, eine große Menge an Punkten erhalten.
5. Du wirst im Event keine Truppen verlieren. Verwundete Truppen werden geheilt, Fallen werden repariert und deine Mauer wird wiederhergestellt, sobald du die Drachenarena verlässt.
6. Nachdem die Runde endet, wird die Gilde, die mehr Punkte erlangt hat, als Sieger hervorgehen. Beide Gilden erhalten entsprechend dem Ergebnis des Duells eine Belohnung.
7. Drachenkristalle, die im Event gewonnen werden, können im Drachenkristall Shop gegen den Helden eingetauscht werden."
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Dragon Arena is a new feature will be added to Lords Mobile in the upcoming update. Who's ready for this new challenge? Here are some key points that you care about most:

New Hero (Another F2P hero?)

⭐️You can use the points from Dragon Arena to redeem a new hero!!!⭐️

Rules:

--- When the event starts, guild members from 2 guilds will be sent to the battle arena (K70) and occupy Strongholds to get points
--- 6 different types of Strongholds, 20 in total, each provides different useful utilities
--- No Infirmary limit. Battles in this event will only injure troops (including Familiar skills)
--- Healing troops does not require resources, only time
--- Troops will automatically be healed when players leave the battlefield, same for traps and wall

Some Sneak Peak from official posts:

Phase one: Preparation

Enter battle arena. Players will be sent to their team area. Players cannot attack or relocate during this phase.

Phase two: Outposts and Transporters can be occupied.

Outposts give a small amount of points and Transporters add to Relocation Limit, which will be shared among the guild. Those Transporters are going to be crucial, don't you think?

Phase three: Fight for all Strongholds

Citadels give large amount of points; Hot Springs increase Healing Speed and Ancient Remains increase Army ATK.

Phase four: Caravan appears

When a Caravan reaches a Stronghold, the side that has occupied the Stronghold will earn points.
If a Stronghold is currently being battled for, the Caravan will stop until a side emerges victorious.

How do you like these? Tell us below! Stay tuned for more sneak peeks about this upcoming event!

Credit to Lords Mobile Official Account

 

Source: https://www.wegamers.com/lm/post/13196817506492219393

 
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Lords Mobile's highly anticipated update, the Dragon Arena, will open its doors in December! Clash in a battle of strength and wits as you face off against a rival guild! Who will emerge the victors in this new arena?

Source: https://www.youtube.com/channel/UC7R_bz21l3aQgEv-XFlVe3A

 
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Take a quick look at this map of the upcoming Dragon Arena event, it's time to start thinking about strategies...

Source: https://twitter.com/LordsMobile?lang=eu

 
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Are you excited about the Dragon Arena feature? Take a look at these FAQs and get ready for battle! 

How to play:
1. In the Dragon Arena, guilds are paired for a guild versus guild battle. To win, guilds must earn points by occupying Strongholds.
2. The Wonders in the Dragon Arena are named Strongholds. Strongholds include Outposts, Transporters, Hot Springs, Ancient Remains, Citadels, etc. Each Stronghold grants a different amount of points when occupied, and some even grant special boosts.
The Dragon Altar lies in the center of the Dragon Arena, and serves as the starting point for Caravans. The Dragon Altar cannot be occupied.
3. You must defend a Stronghold for 3 minutes before it is considered occupied. Once occupied, your guild will earn Guild Points and Solo Points.
4. When a Caravan reaches a Stronghold, the side that has occupied the Stronghold will earn a ton of points.
5. You will not lose troops in this event. Wounded troops will be healed, damaged traps will be repaired, and your Wall will be restored once you leave the arena.
6. After the round ends, the guild that has earned more points will emerge victorious. Both guilds will win prizes based on the outcome.
7. Dragite awarded in the event can be exchanged for hero in the Dragite Shop.

Source: https://www.facebook.com/lordsmobile/posts/2600345263391793
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F2P Heroes Only

LvL 1. Dämonentöter, Roter Blitz, Spurenleserin, Gauner, Schwarze Krähe 
LvL 2. Dämonentöter, Roter Blitz, Spurenleserin, Gauner, Schwarze Krähe 
LvL 3. Dämonentöter, Roter Blitz, Spurenleserin, Gauner, Schwarze Krähe
LvL 4. Dämonentöter, Roter Blitz, Todesritter, Gauner, Schwarze Krähe 
LvL 5. Dämonentöter, Todesbognerin, Todesritter, Primadonna, Schwarze Krähe


Best Team

LvL 1. Dämonentöter, Roter Blitz, Femme Fatale, Spurenleserin, Schwarze Krähe
LvL 2. Dämonentöter, Roter Blitz, Femme Fatale, Spurenleserin, Schwarze Krähe
LvL 3. Dämonentöter, Roter Blitz, Femme Fatale, Spurenleserin, Schwarze Krähe
LvL 4. Dämonentöter, Roter Blitz, Femme Fatale, Spurenleserin, Schwarze Krähe
LvL 5. Rächer-Zentaur, Roter Blitz, Dämonentöter, Meisterkoch, Schwarze Krähe
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Klinge des Kriegers
LvL 60 [ Waffenhand ]

Gewöhnlich
Infanterie-ANG 3.2%
Fernkampf-ANG 3.2%
Armee-ANG 2.4%
Armee-VER 2.75%
Forschungstempo 2.4%

Ungewöhnlich
Infanterie-ANG 6.2%
Fernkampf-ANG 6.2%
Armee-ANG 4.65%
Armee-VER 5.25%
Forschungstempo 4.65%

Selten
Infanterie-ANG 9.4%
Fernkampf-ANG 9.4%
Armee-ANG 7%
Armee-VER 8%
Forschungstempo 7%

Episch
Infanterie-ANG 13%
Fernkampf-ANG 13%
Armee-ANG 9.5%
Armee-VER 10.75%
Forschungstempo 9.5%

Legendär
Infanterie-ANG 20%
Fernkampf-ANG 20%
Armee-ANG 15%
Armee-VER 17%
Forschungstempo 15%

Mystisch
Infanterie-ANG 28%
Fernkampf-ANG 28%
Armee-ANG 21%
Armee-VER 23.8%
Forschungstempo 21%
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Championklinge
LvL 60 [ Waffenhand ]

Gewöhnlich
Kavallerie-ANG 5.5%
Armee-ANG 2.4%
Armee-VER 2.75%
Forschungstempo 2.4%

Ungewöhnlich
Kavallerie-ANG 10.85%
Armee-ANG 4.65%
Armee-VER 5.25%
Forschungstempo 4.65%

Selten
Kavallerie-ANG 16.55%
Armee-ANG 7%
Armee-VER 8%
Forschungstempo 7%

Episch
Kavallerie-ANG 22.5%
Armee-ANG 9.5%
Armee-VER 10.75%
Forschungstempo 9.5%

Legendär
Kavallerie-ANG 35%
Armee-ANG 15%
Armee-VER 17%
Forschungstempo 15%

Mystisch
Kavallerie-ANG 49%
Armee-ANG 21%
Armee-VER 23.8%
Forschungstempo 21%
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